No matter Appleâ€™s attempt to halt the flow of leaks around this yearâ€™s presumptively named iPhone 11 smartphones, the disappointing details continue to appear. The latest highlight the loss of a flagship feature, to be replaced by a MacGyvered mix of software and vibration.
An extensive leak by Guilherme Rambo once more highlights the lack of genuine change in the iPhone 11â€™s replacements to the iPhone XS, XS Max, and XR. The ugly camera â€˜IKEA cooker hobâ€™ bulge is prominent, screen resolution stays steady, and the oversized notch remains.
But itâ€™s the update to the Haptic Engine that caught my attention. Rambo notes:
This yearâ€™s models will also feature a new type of Taptic Engine, known by the codename leap haptics. Itâ€™s unclear what types of features this new engine will enable at this point, but itâ€™s possible that itâ€™s geared towards improving Haptic Touch since the new devices wonâ€™t feature 3D Touch as we know it today.
3D Touch was launched by Apple inside the iPhone 6S, but Apple never took a risk and forced it to be used in the way that Face IDâ€™s launch saw the removal of Touch ID. That choice gave developers a clear and unambiguous signal that Face ID was to be used.
With the removal of 3D Touch, Apple will say goodbye to a magical feature that was heavily promoted as a new way to interact with your iPhone. Unfortunatly it lacked a clear signal to developers, it was never made a key part of the UI, and as such developers had to always code around the assumption that it might not be present on a userâ€™s device.
The new haptic engine will potentially offer feedback to users that implement a â€˜longâ€™ press on the screen, but itâ€™s a sad substitute for the ability to sense and react to variable pressure on the screen. What was once innovative now appears to be too much of a burden for Tim Cook and his team.
Now read more about the struggles that will face this yearâ€™s iPhoneâ€¦